Learn how to design and develop computer games from concept, through to digital modelling, texturing and animation. Use your own creative skills to work on live projects from within the games industry using the latest technologies to help bring your digital design ideas to life.
- UCAS course code
- York St John University
- Course fees
- 2017 - 2018: Home & EU students: £9,250 per annum, International (non EU) students: £10,000 per annum
- 3 years full-time | 6 years part-time
- Study Abroad
- Yes - see our study abroad web pages for more information
- Start date
- September 2017 | September 2018
You will develop your own game art through a range of mediums and technical practices, learning new approaches to game play, whilst improving your modelling, texturing and animation skills for level design.
You will have the opportunity to model and texture assets such as virtual environments, vehicles and characters, whilst specialising in animation principles and computer dynamics.
You will work alongside other artists and programmers to design and create your own unique platforms using industry software applications.
Level 1 enables you to develop your creative ideas through a range of different medium and technical practices. You will learn new approaches to game play and nurture both your programming and digital design skills to successfully communicate your creative ideas to an audience.
Modules may include:
- Introduction to Game Art & Analytical Drawing
- Understanding the 3D Digital Pipeline
- Introduction to Character Rigging
- Animation Principles
- Gaming & Contemporary Culture
Level 2 allows you to expand and explore on your game design skills. You will have the opportunity to apply your knowledge and understanding of animation and design artwork to produce character modelling and virtual environments. Your skill base will expand building upon the use of digital practices and collaborations for game creation.
Modules may include:
- Motion Capture and Performance Acting
- Introduction to Real Time Engines
- Storytelling & Narrative for Gameplay
- Collaborative Projects (Programmers & GUI Designers)
- Work related learning: opportunity to work on alive brief or in an industry games studio
Level 3 provides opportunities for you to research and produce innovative proposals to produce a unique game design. It is an opportunity for you to evolve your own personal development, whilst working with key industry partnerships for graduate success.
Modules may include:
- Innovative Research Proposals for Emerging Game Platforms
- Major Project for Games – Personal Game Development
- Preparing Pipelines & Production for Games
- Client Project – working on an industry live brief for real world scenarios
- Working with key industry partnerships
Further information on this course is available in the programme specification. Please note that the programme specification relates to course content that is currently being studied by students at the University. For new programmes, the programme specification will be made available online prior to the start of the course.
York St John University works hard to create an inclusive environment for all our students. We offer a range of learning support services to assist students throughout their studies.
Teaching & Assessment
The programme has been designed to meet the needs of those of you who wish to undertake a degree in a broad range of design related activities and those of you returning to education. Programme delivery will utilise a blended approach incorporating tutor led sessions, group work and individual tutorials, technical support and learning reinforced by virtual learning environments (VLEs).
The programme is concerned with ensuring that you have the opportunity to experience a variety of teaching and learning strategies across the modules offered. These are structured to facilitate successful achievement of the learning outcomes of each module.
You will be provided with a range of teaching and learning strategies across the modules, including:
- Reflective learning
- Independent learning
- Collaborative learning
- Facilitated learning
It is anticipated that semesters will be divided between periods of intense activity (in practice based activity) and periods of independent reflection, supported by specific tasks, technical workshops, reading and proactive use of VLE (including forums, discussion groups, online portfolios, project briefs ).
Students will be taught using a wide and varied range of teaching methods, including:
- Individual and group tutorials
- Group and individual presentations
- Visiting speakers / lectures
- Use of audio-visual material
- Use of e-learning
- Use of appropriate IT
- Technical support
The programme recognises that, as a higher education student, you need to gain and develop a range of graduate attributes which is why the programme places a significant emphasis on your independent learning. The programme thus aims to provide an environment in which you are encouraged to take responsibility for your role in managing your learning and outcomes.
Reflection is central to learning on this degree. It encourages you to relate new material you may encounter to your existing knowledge and expertise. In addition to being a part of good quality knowledge transfer, reflection supports learning by enhancing the whole experience. The new programme will offer you the time to reflect in a variety of ways; such as learning journals, formative feedback, the use of portfolios, reflection on work related learning and internships, tutorial interaction, peer and self-assessment, assignments and a review of your own continual professional development (CPD) plan. It will also facilitate an understanding of your own learning processes and their relationship with and to other creative industries.
You will be encouraged to recognise your learning is not confined to formal teaching situations and encouraged to undertake independent preparation as a follow up to your formal teaching sessions. The programme seeks to offer a range of technical support and independent study that might include both theory and practical sessions. The Technology Enhanced Learning (TEL) team support staff in using some of the core online student services, such as Moodle (VLE) and Mahara (e-portfolio), which you can openly access as part of your online learning experience.
Assesment & feedback
Project feedback will be undertaken at timely points to enable effective progression into the next project, usually at the same time as a portfolio review to enable ongoing holistic assessment. A personal design and learning portfolio is key to the reflective CPD process and the programme will offer a system for developing a professional design portfolio which will record both the process and outcomes of your design projects, and also enable you to record other professionally relevant achievements and competences. This portfolio will be reviewed regularly, usually three or four times per semester, to track progress and aid with setting objectives for future projects. This will be timed to coincide with appropriate stages in projects and modules. This will also particularly be used to provide context for your specialism decisions at the end of level four and also to guide the independent project choices for level six. The portfolio review will be integrated into the academic tutorial system to provide coherent personal learning support for all design students. Summative feedback, reflecting the formative feedback stages and portfolio reviews, will be communicated within 3 weeks of the final submission at the end of a module.
You will not be expected to undertake any examinations whilst on the degree.
The minimum entry requirements for this course are:
96 - 112 UCAS Tariff points
3 GCSEs at grade C or above (or equivalent) including English Language
For 2017 entry UCAS has altered how its tariff points are calculated. Calculate your tariff points.
As well as a strong standard of written English, the ability to demonstrate knowledge and interest in the subject is essential. This can be done in a variety of ways, for example, visits to design exhibitions, museums or collections. Applicants will also show an ability to 'think outside the box' and have relevant experience of group work.
We also value the ability to demonstrate a real enthusiasm for the subject that goes beyond achieving good grades in exams. Examples of this include involvement in projects or entering competitions, and being aware of any current issues relating to design, such as sustainability. Candidates will also be able to discuss influences including favourite designers, design product or style of design.
Terms and conditions
Our terms and conditions, policies and procedures contain important information about studying at York St John University. These can be accessed through our Admissions webpages.
Fees and funding
To study for an undergraduate degree with us, you will need to pay tuition fees for your course. How much you pay will depend on whether you're a UK & EU student or an international (non-EU) student. Tuition fees are charged for each year of your course.
Tuition fees for 2018 / 19 entry have not yet been confirmed.
There may also be some additional costs to take into account throughout your studies, including the cost of accommodation.
UK & EU 2016 / 17
The York St John University tuition fee for the 2017 entry to Foundation Degree, BA and BSc, PGCE Primary and Secondary and UG Health Programme degrees is £9,250 per year for UK/EU, Jersey, Guernsey and Isle of Man students.
Tuition fees may be subject to inflation in future years.
Overseas 2016 / 17
The York St John University tuition fee for the 2017 entry to Foundation Degree, BA and BSc, PGCE degrees is £10,000 per year for international students.
Tuition fees may be subject to inflation in future years.
We welcome international students from all over the world at York St John University and have a vibrant international community. You can find out more on our International Pages about how you can study with us and what it’s like to live and learn in York, one of the UK’s most historic cities.
Ask a question
Do you have a question about this course? Fill out our form to send a question to our Admissions team. Alternatively, you can call us on 01904 876922.